Rube Goldberg Machines
Rube Goldberg was an engineer and a cartoonist. He became famous for his cartoons that illustrated wacky cause and effect inventions.
Here is a link to the official Rube Goldberg website where you can see some of his cartoons.
Sample Rube Goldberg Challenges: draw a straight line, turn off a light, pop a balloon, make time fly, blow a bubble with bubble stuff.
A note on behavior: We are here to have some fun, and experiment with engineering, but appropriate respectful school behavior is expected.
2017 Day 1
Objective: To introduce Rube Goldberg Machines. To come with some ideas for the machines.
Activator: Look at Rube Goldberg Cartoon. Describe (in list format) the steps of the machine in the cartoon.
Mini Lesson: Watch Ted Talk about OK Go Video
As you watch, list some steps that you could include in a table top Rube Goldberg machine that would work for your video.
Get in groups of 3 and brainstorm. Share your ideas and come up with new ideas as a group.
Wrap-up: Turn in your work. It must be neat and have all your names on it.
Objective: To create a Rube Goldberg Machine, in groups of 2 or 3, that rolls dice. We will have one class period to complete this task.
Objective: To get inspired and come up with ideas for Rube Goldberg
Watch Purdue University 2017 Rube Goldberg Competition Video
Nice Intro to Rube Goldberg Competition
Make it go slow, and set off a mouse trap.
Objective: To learn about cantilevers. To design a cantilever. To learn about leverage.
Activator: Look at Cantilever Pictures
Objectives: To design and make two cantilevers. To experiment with different types of materials.
Introduce Cantilever Activity
Build a cantilever with one kit.
Build a cantilever with the second kit
Wrap-up: Clean up and Discussion
Objective: To analyze a Rube Goldberg Video. To help design a rubric for a Rube Goldberg Machine. To work in teams to solve an engineering design task.
Activator: Watch Honda Commercial.
Create rubric items for grading the machine.
Introduce Engineering Challenge: Goal: Get a ball in the cup.
Work in small groups to get a ball in the cup.
See if you can have 2 or more steps.
You may use a chair and the container.
Wrap-up: Discuss Activity. Clean up.
Objective: To introduce the Rube Goldberg Project.
Activator: How can you make the actions of your steps repeatable?
- Discuss final Goal: draw a straight six inch line.
- Deliverables: machine, video, team photo, machine drawing.
- Talk about materials.
- Talk about workspace.
- Talk about grading/participation.
- Talk about jobs for the project.
- Also each individual will have a written assignment.
Choose top 3 jobs from list.
Brainstorm ideas for final task.
To work as part of a team.
To build a Rube Goldberg Machine with at least 5 steps, that draws a straight line.
To experiment with materials and simple machines.
To create a drawing, team picture and video.
Look at materials
Meet, plan, experiment, build
Wrap-up: Clean up
Watch Bill Nye the Science Guy episodes 10 Simple Machines
Travel through time: Purdue University Rube Goldberg Contest
Zipper: 2014 Contest
Magnets and Marbles
14 Best Machines
Ms Collins & Chuck
Rube Rubric 2016
Used in 2015
Activator: Quick check-in with teams
Mini Lesson: Discuss New challenge: blow a bubble without no one blowing air with their mouth and no one holding the "bubble wand"
Student Engagement: Build machines to meet the challenge. Teams that accomplish the challenge will be awarded an item of their choice from the junk trunk.
Wrap-up: Show machines, cleanup
High School Rube Goldberg Machines.
Rube Goldberg Video (Sample Judging)
Jade Video 2016
Emerald Full Run 2016