Through My Window
Intro
What is an engineer activity and presentation.
______________________
Day 1
Activator: Discuss Engineeering
Mini Lesson: Read/Listen to chapters 1-3 of Talk to Me (15 minutes)
Student Engagement:
Discuss: Where are Rio, Sadina and Maddie? How are Rio and Sadina feeling? How is Maddie feeling?
Wrap-up:
Write: Should Rio and Sadina have run away when they were accused of stealing? If a store manager accused you of stealing, what would you do?
_________________________
Day 2
Objectives: To learn about selective mutism. To focus on the novel's characters.
Activator: What is selective mutism?
Mini Lesson:
Watch What is selective mutism? (3 minutes)
Watch: This Morning (stop at 4:10)
Review Chapters 1-3
Listen to Chapters 4-5 (10 minutes)
Student Engagement:
Part 1: Discuss: Why doesn't Maddie talk?
Part 2: Students get into four groups. Each group will become an expert on one of the main characters (Sadina, Maddie, Rio, and Catalina) and make a character sheet about their character. The sheet can include drawings, quotes, adjectives, likes/ dislikes, etc.
Wrap-up:
Put character sheets away.
______________________________________
Day 3
Objectives: To learn about neurotechnology and engineering. To reflect on the novel.
Activator: Finish and share character sheets
Mini Lesson:
Listen to Chapter 6 (Flynn's phone?) (10 minutes)
Listen to Chapter 7 and 8 (What are the parents discussing?) (15 minutes)
Watch: Advances in Neurotechnology (2 minutes)
Watch: Mind Controlled Robotic Arm (3 minutes)
Watch: Mind Controlled Limbs and Homemade skin (4 minutes)
Student Engagement:
Discussion and reflection
What surprised you? Write and share.
Wrap-up:
Return composition books
__________________________________________________
Day 4
Activator: Listen to Chapter 9
Mini Lesson:
Introduce AI's The Limit
Student Engagement: Vote and Discuss
Wrap-up:
Sum up the data
___________________________________________
Day 5
Objective: To learn about Artificial Intelligence and the Turing Test. To make connections with the novel.
Activator
Choose one of the items you voted for during our last class. Write a persuasive paragraph about your chosen answer.
Mini Lesson:
Listen to Chapters 10 & 11 (10 minutes)
Watch: What is the Turing Test? (2 minutes)
Listen to Chapter 12-14 (20 minutes)
Watch: Watson Video (8 minutes)
Student Engagement: Discussion
Wrap-up: Have you ever thought a friend did something wrong? What did you do about it?
__________________________________
Day 6
Objective: To make connections with the novel. To learn about some revolutionary robots.
Activator: Listen to Chapters 15-16
Mini Lesson:
Watch Innovative Robots
Student Engagement:
Turn and Talk: How are the situations between between Sadina and Rio, similar and different from Elizabeth and Flynn?
Listen to Chapters 17 and 18
Wrap-up: How do you think Sadina is feeling?
___________________________________________________
Day 7
Activator: Watch Video: Making Stuff Stronger (START THIS VIDEO AT 41:25) (12 minutes)
Mini Lesson: Listen to Chapter 19 (12 minutes)
Watch: How Smells Trigger Memories (4 minutes)
Listen to Chapter 20-22 (20 minutes)
Student Engagement:
Discuss: What is going on with Rio and Sadina?
What is going on with Sadina's mom, Elizabeth?
Wrap-up: What will happen next?
__________________________________________
Day 8
Objectives:
To learn about biomorphic robots.
To use our imaginations.
Activator: Have any of the robots we have seen so far been inspired by nature?
Mini Lesson:Wild Inspired Robot Arms
Scientist Profile: Ocean Engineer
Biomorphic Robots
Student Engagement:
Brainstorm, draw your robot.
Wrap-up: Turn in your work.
_______________________________
Day 9
Objectives:
To explore the idea of biomorphism and have some fun with it.
To learn/create in Scratch
Activator: Are there any biomorphic superheroes?
Mini Lesson:
Intro to Scratch
or
Draw a biomorphic superhero that combines two or three extreme animal superheroes. Name it. Draw a villain for your hero to defeat. Animate a scene with your hero and villain. Show how mimicking animal qualities helps the superhero.
Student Engagement:
Work in Scratch
Wrap-up: Save your work.
_________________________________
Day 10
Drawing Lesson
____________________________________
Day 11
Objectives: To make connections between the novel and AI.
To learn some new Scratch programming.
To think deeply about AI.
Activator: Listen to the novel.
Mini Lesson:
Watch: TedEd Turing Test
Some new code: "ask and wait", "answer," "if", "if else", "repeat until", "join", "____ = ____"
Student Engagement:
Create an AI Program
Itching for More: Fancy a Chat page 29-34
Wrap-up: Save your work
Intro
What is an engineer activity and presentation.
______________________
Day 1
Activator: Discuss Engineeering
Mini Lesson: Read/Listen to chapters 1-3 of Talk to Me (15 minutes)
Student Engagement:
Discuss: Where are Rio, Sadina and Maddie? How are Rio and Sadina feeling? How is Maddie feeling?
Wrap-up:
Write: Should Rio and Sadina have run away when they were accused of stealing? If a store manager accused you of stealing, what would you do?
_________________________
Day 2
Objectives: To learn about selective mutism. To focus on the novel's characters.
Activator: What is selective mutism?
Mini Lesson:
Watch What is selective mutism? (3 minutes)
Watch: This Morning (stop at 4:10)
Review Chapters 1-3
Listen to Chapters 4-5 (10 minutes)
Student Engagement:
Part 1: Discuss: Why doesn't Maddie talk?
Part 2: Students get into four groups. Each group will become an expert on one of the main characters (Sadina, Maddie, Rio, and Catalina) and make a character sheet about their character. The sheet can include drawings, quotes, adjectives, likes/ dislikes, etc.
Wrap-up:
Put character sheets away.
______________________________________
Day 3
Objectives: To learn about neurotechnology and engineering. To reflect on the novel.
Activator: Finish and share character sheets
Mini Lesson:
Listen to Chapter 6 (Flynn's phone?) (10 minutes)
Listen to Chapter 7 and 8 (What are the parents discussing?) (15 minutes)
Watch: Advances in Neurotechnology (2 minutes)
Watch: Mind Controlled Robotic Arm (3 minutes)
Watch: Mind Controlled Limbs and Homemade skin (4 minutes)
Student Engagement:
Discussion and reflection
What surprised you? Write and share.
Wrap-up:
Return composition books
__________________________________________________
Day 4
Activator: Listen to Chapter 9
Mini Lesson:
Introduce AI's The Limit
Student Engagement: Vote and Discuss
Wrap-up:
Sum up the data
___________________________________________
Day 5
Objective: To learn about Artificial Intelligence and the Turing Test. To make connections with the novel.
Activator
Choose one of the items you voted for during our last class. Write a persuasive paragraph about your chosen answer.
Mini Lesson:
Listen to Chapters 10 & 11 (10 minutes)
Watch: What is the Turing Test? (2 minutes)
Listen to Chapter 12-14 (20 minutes)
Watch: Watson Video (8 minutes)
Student Engagement: Discussion
Wrap-up: Have you ever thought a friend did something wrong? What did you do about it?
__________________________________
Day 6
Objective: To make connections with the novel. To learn about some revolutionary robots.
Activator: Listen to Chapters 15-16
Mini Lesson:
Watch Innovative Robots
Student Engagement:
Turn and Talk: How are the situations between between Sadina and Rio, similar and different from Elizabeth and Flynn?
Listen to Chapters 17 and 18
Wrap-up: How do you think Sadina is feeling?
___________________________________________________
Day 7
Activator: Watch Video: Making Stuff Stronger (START THIS VIDEO AT 41:25) (12 minutes)
Mini Lesson: Listen to Chapter 19 (12 minutes)
Watch: How Smells Trigger Memories (4 minutes)
Listen to Chapter 20-22 (20 minutes)
Student Engagement:
Discuss: What is going on with Rio and Sadina?
What is going on with Sadina's mom, Elizabeth?
Wrap-up: What will happen next?
__________________________________________
Day 8
Objectives:
To learn about biomorphic robots.
To use our imaginations.
Activator: Have any of the robots we have seen so far been inspired by nature?
Mini Lesson:Wild Inspired Robot Arms
Scientist Profile: Ocean Engineer
Biomorphic Robots
Student Engagement:
Brainstorm, draw your robot.
Wrap-up: Turn in your work.
_______________________________
Day 9
Objectives:
To explore the idea of biomorphism and have some fun with it.
To learn/create in Scratch
Activator: Are there any biomorphic superheroes?
Mini Lesson:
Intro to Scratch
or
Draw a biomorphic superhero that combines two or three extreme animal superheroes. Name it. Draw a villain for your hero to defeat. Animate a scene with your hero and villain. Show how mimicking animal qualities helps the superhero.
Student Engagement:
Work in Scratch
Wrap-up: Save your work.
_________________________________
Day 10
Drawing Lesson
____________________________________
Day 11
Objectives: To make connections between the novel and AI.
To learn some new Scratch programming.
To think deeply about AI.
Activator: Listen to the novel.
Mini Lesson:
Watch: TedEd Turing Test
Some new code: "ask and wait", "answer," "if", "if else", "repeat until", "join", "____ = ____"
Student Engagement:
Create an AI Program
Itching for More: Fancy a Chat page 29-34
Wrap-up: Save your work